UIKit框架之UIGestureRecognizer

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1.继承链:NSObject

2.UIGestureRecognizer的子类有以下:

3.想要使用手势一系列的行为需要遵守 UIGestureRecognizerDelegate协议

4.初始化手势识别器

    (1)- (instancetype)initWithTarget:(id)target
                        action:(SEL)action  :为一个对象初始化和分配空间,并设定手势的行为

5.添加和移除target和行为

    (1)- (void)addTarget:(id)target
           action:(SEL)action  :为手势识别器对象添加一个target,并设定指定的行为

    (2)- (void)removeTarget:(id)target
              action:(SEL)action  :从手势识别器中移除指定的target和指定的action

6.获取手势的touches和位置

    (1)- (CGPoint)locationInView:(UIView *)view  :返回指定视图被触摸的位置

    (2)- (CGPoint)locationOfTouch:(NSUInteger)touchIndex
                    inView:(UIView *)view  :触摸点相对于指定视图的位置

    (3)- (NSUInteger)numberOfTouches  :触摸点的数量

7.获取手势的状态和视图

    (1)@property(nonatomic, readonly) UIGestureRecognizerStatestate  :获取手势的状态

    (2)@property(nonatomic, readonly) UIView*view  :获取接受手势的视图

    (3)@property(nonatomic, getter=isEnabled) BOOL enabled  :手势是否可用

8.取消和延迟触摸

    (1)@property(nonatomic) BOOL cancelsTouchesInView  :取消视图的触摸

    (2)@property(nonatomic) BOOL delaysTouchesBegan  :延迟触摸的开始

    (3)@property(nonatomic) BOOL delaysTouchesEnded  :延迟触摸的结束

9.指定两个手势识别器的依赖

    (1)- (void)requireGestureRecognizerToFail:(UIGestureRecognizer *)otherGestureRecognizer  :只有当别的识别器触发失败的时候才使用该识别

10.设定委托

    (1)@property(nonatomic, weak) id< UIGestureRecognizerDelegate> delegate  :设定指定的委托

11.子类的方法

    (1)- (void)touchesBegan:(NSSet<UITouch *> *)touches
           withEvent:(UIEvent *)event  :触摸屏幕时开始执行这个方法

    (2)- (void)touchesMoved:(NSSet<UITouch *> *)touches
           withEvent:(UIEvent *)event  :触摸移动过程中执行这个方法

    (3)- (void)touchesEnded:(NSSet<UITouch *> *)touches
           withEvent:(UIEvent *)event  :触摸结束的时候执行这个方法

    (4)- (void)touchesCancelled:(NSSet<UITouch *> *)touches
               withEvent:(UIEvent *)event  :当触摸因为意外情况而取消就会执行这个方法

    (5)- (void)reset  :重置手势

    (6)- (void)ignoreTouch:(UITouch *)touch
           forEvent:(UIEvent *)event  :忽略某个事件的手势

    (7)- (BOOL)canBePreventedByGestureRecognizer:(UIGestureRecognizer *)preventingGestureRecognizer  :重载这个方法能够执行UIGestureRecognizerDelegate协议里面的方法gestureRecognizerShouldBegin: and gestureRecognizer:shouldReceiveTouch:.

    (8)- (BOOL)canPreventGestureRecognizer:(UIGestureRecognizer *)preventedGestureRecognizer  :Overridden to indicate that the receiver can prevent the specified gesture recognizer from recognizing its gesture.

    (9)- (BOOL)shouldRequireFailureOfGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer  :重载这个方法来设定接收者不响应指定的手势

    (10)- (BOOL)shouldBeRequiredToFailByGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer  :重载这个方法来指定接收者应该被要求失败通过指定的手势识别器,Overridden to indicate that the receiver should be required to fail by the specified gesture recognizer.

    (11)- (void)ignorePress:(UIPress *)button
           forEvent:(UIPressesEvent *)event  :告诉手势识别器忽视按的事件

    (12)- (void)pressesBegan:(NSSet<UIPress *> *)presses
           withEvent:(UIPressesEvent *)event  :当按钮被按的时候发送事件到接收者

    (13)- (void)pressesChanged:(NSSet<UIPress *> *)presses
             withEvent:(UIPressesEvent *)event  :当按钮的压力变化的时候发送事件到接收者

    (14)- (void)pressesEnded:(NSSet<UIPress *> *)presses
           withEvent:(UIPressesEvent *)event  :当按钮结束按的动作的时候发送事件给接收者

    (15)- (void)pressesCancelled:(NSSet<UIPress *> *)presses
               withEvent:(UIPressesEvent *)event  :当按钮的按动作被取消的时候发送事件到接收者

12.配置不同的手势

    (1)@property(nonatomic, copy) NSArray<NSNumber *> *allowedPressTypes  :一组不同按的类型来区分按钮被按

    (2)@property(nonatomic, copy) NSArray<NSNumber *> *allowedTouchTypes  :一组不同的触摸类型,用来区分不同的touches

13.数据类型

    (1)UIGestureRecognizerState类型

UIGestureRecognizerStatePossible,

UIGestureRecognizerStateBegan,

UIGestureRecognizerStateChanged,

UIGestureRecognizerStateEnded,

UIGestureRecognizerStateCancelled,

UIGestureRecognizerStateFailed,

UIGestureRecognizerStateRecognized = UIGestureRecognizerStateEnded

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